#include "PrecompiledHeader.h"
#include "IResource.h"

/*--------------------------------------------------------------------------*/

IResource::IResource(const std::string& id) :
	m_id(id)
{

}

/*--------------------------------------------------------------------------*/

IResource::~IResource()
{

}

/*--------------------------------------------------------------------------*/

const std::string& IResource::GetResourceName() const
{
	return this->m_id;
}

/*--------------------------------------------------------------------------*/

void IResource::Reload()
{
	//AssertLogI(true, "Reloaded resource: %s", this->m_id);
}

/*--------------------------------------------------------------------------*/